No-bust strategy


No-bust strategy

Difficulty: 05/100

This directory shows how to play a “no-bust” strategy, i.e. not hitting any hand higher or equal to hard twelve with libreblackjack. The communication between the player and the backend is through standard input and output. The player reads from its standard input libreblackjack’s commands and writes to its standard output the playing commands. In order to do this a FIFO (a.k.a. named pipe) is needed. So first, we create it (if it is not already created):

$ mkfifo fifo

Then we execute libreblackjack, piping its output to the player (say no-bust.pl) and reading the standard input from fifo, whilst at the same time we redirect the player’s standard output to fifo:

if test ! -e fifo; then
 mkfifo fifo
fi
libreblackjack -n1e5 < fifo | ./no-bust.pl > fifo

As this time the player is coded in an interpreted langauge, it is far smarter than the previous yes-based player. So the player can handle bets and insurances, and there is not need to pass the options --flat_bet nor --no_insurance (though they can be passed anyway). Let us take a look at the Perl implementation:

The very same player may be implemented as a shell script:

To check these two players give the same results, make them play agains libreblackjack with the same seed (say one) and send the YAML report to two different files:

$ ../../libreblackjack -n1e3 --rng_seed=1 --yaml_report=perl.yml  < fifo | ./no-bust.pl > fifo
$ ../../libreblackjack -n1e3 --rng_seed=1 --yaml_report=shell.yml < fifo | ./no-bust.sh > fifo
$ diff perl.yml shell.yml 
15,19c15,19
<   user:             0.005079
<   system:           0.015238
<   wall:             0.029194
<   second_per_hand:  2.9e-05
<   hands_per_second: 3.4e+04
---
>   user:             0.128252
>   system:           0.119702
>   wall:             12.7548
>   second_per_hand:  1.3e-02
>   hands_per_second: 7.8e+01

As expected, the reports are the same. They just differ in the speed because the shell script is orders of magnitude slower than its Perl-based counterpart.

Exercise: modifiy the players so they always insure aces and see if it improves or degrades the result.